Gladiator
Players have a limited number of lives, and attempt to be the last remaining Gladiator by eliminating all of their opponents.
The number of lives that a player begins with depends on their level. The higher the level, the fewer starting lives. When zapped, a player is deactivated and a life is lost. When all lives have been exhausted, the player is eliminated from the mission.
Additional lives can be gained by zapping opponents, and by destroying the in-field targets.
Notes:
Recommended mission length: 10 minutes.
Skill levels: The number of lives each player starts with depends on that player’s standard skill level.
| Level | Starting Lives |
| 1 – Recruit | 30 |
| 2 – Gunner | 27 |
| 3 – Trooper | 23 | 4 – Captain | 20 |
| 5 – Starlord | 17 |
| 6 – Lasermaster | 15 |
Scoring:
| Event | Score | Lives Gained |
| Zap opponent | 100 + 10 x level diff. | 0.25 + 0.04 x level diff. |
| Zap own team member | -100 | 1 life lost |
| Destroy in-field target | 801 (indiv/part) or 1001(team) | 5 |

