As we all know (or should know by this point
Traj made some offhand comment about specifically adding the phrase "... or their chest hit zone..." to the rule as that is now an actual hit zone.
Over the last 6 weeks playing in Sacramento I've come to the conclusion personally that while the fronts of the guns still give me fits at times, the chests definitely don't.
Now, I realize that adding this would mean some window shots that have long been illegal would suddenly become usable. Hence wanting discussion from as many people as possible, old school and new school. I'm sure there are implications I haven't thought of yet, but that's why I put it out to the community.
Actual Shielding Rule wrote: 13(c) A player may not block, with any part of their body, clothing, or equipment, nor use any other player, referee, or any part of the playing arena to block all of their shoulder hit zones from an opponent whom they are targeting with their phaser, unless the blocking object is closer to the opponent than it is to the player themselves. (Should a player have both shoulder hit zones blocked from an opponents view by different objects, both blocking objects must be closer to the opponent otherwise the player will be in breach of part (c))
Proposed Shielding Rule wrote: 3(c) A player may not block, with any part of their body, clothing, or equipment, nor use any other player, referee, or any part of the playing arena to block all of their visible hit zones from an opponent whom they are targeting with their phaser, unless the blocking object is closer to the opponent than it is to the player themselves. (Should a player have all visible hit zones blocked from an opponents view by different objects, all blocking objects must be closer to the opponent otherwise the player will be in breach of part (c)) A Visible Hit Zone is defined in the Glossary.
Glossary wrote:Visible Hit Zone: A visible hit zone is defined as a hit zone that also incorporates visible, flashing lights. (The forward facing IR from the phaser is excluded from this definition).
Plain English wrote:When you are pointing your phaser at an opponent, you must have at least either one shoulder hit zone OR your chest hit zone visible to the opponent you are targeting. If you are trying for a shot where your opponents infra-red is reflecting off an object (eg a wall), then you do not have to be able to see each other. However, what is blocking your view of your opponent, or your opponents view of you, must be closer to your opponent than it is to you. You can have your chest hit zone and both of your shoulder hit zones blocked by different things. If any of these objects are closer to you, then you may not target your opponent until this situation is rectified.
*admin edit - copied Traj's proposal as I think that basically covers it.

